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Geniventure

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Evidence · 1 claim (1 for) · 1 study (1 design), q2 · 1 of 1 report an effect size · 1 claim rests on one study

Description

Geniventure is a game-based learning environment developed for middle- and high-school introductory genetics instruction, using virtual drakes, scaffolded challenges, hints, and interaction tracing.

Components

Claims

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Key Sources

  • Henderson, N., Kumaran, V., Min, W., Mott, B., Wu, Z., Boulden, D., Lord, T., Reichsman, F., Dorsey, C., Wiebe, E., & Lester, J. (2020). Enhancing Student Competency Models for Game-Based Learning with a Hybrid Stealth Assessment Framework. Proceedings of The 13th International Conference on Educational Data Mining (EDM 2020), 92-103. https://educationaldatamining.org/EDM2020/proceedings/
Page metadata
Field Value
type product
id geniventure
title Geniventure
description Geniventure is a game-based learning environment developed for middle- and high-school introductory genetics instruction, using virtual drakes, scaffolded challenges, hints, and interaction tracing.
status review
product_kind software
generated by process:settle-candidates on 2026-10-16
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