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iBuddy

Product or Programme · All products and programmes
Evidence · 2 claims (2 for) · 1 study (1 design), q2 · 0 of 1 report an effect size · 2 claims rest on one study

Description

iBuddy is a locally hosted mobile, server, and browser software system developed by Botturi et al. for running classroom simulations that raise awareness of app-based personal-data collection and use.

Components

  • iBuddy simulation system (app, local server, browser client): iBuddy is a 2-hour class simulation in which students install an app to configure a fictional android classmate; the system collects personal data (gallery pictures, contacts, installed apps and usage time) on a local server and generates custom questions displayed to the class to produce a wow effect. The functional architecture is "composed by three parts": a Mobile Client, a local Server, and a Browser Client. The local network is isolated from the internet and all data are deleted during the session. (Luca Botturi et al. (2024))

Claims

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Key Sources

  • Luca Botturi, Tiffany Fioroni, Chiara Beretta, Davide Andreoletti, Alessandro Ferrari, Felipe Cardoso, Anna Picco-Schwendener, Suzanna Marazza, Silvia Giordano. (2024). The iBuddy experience: A digital simulation-based approach to enhance secondary school students' privacy awareness. Education Tech Research Dev 72. https://doi.org/10.1007/s11423-023-10309-x
Page metadata
Field Value
type product
id ibuddy
title iBuddy
description iBuddy is a locally hosted mobile, server, and browser software system developed by Botturi et al.
status review
product_kind software
generated by process:settle-candidates on 2026-10-29
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