iVR application for femorotibial mobilization training on Meta Quest 2¶
Product or Programme · All products and programmes
Evidence · 6 claims (3 for, 3 mixed) · 1 study (1 causal),q3· 1 of 1 report an effect size · 6 claims rest on one study
Description¶
A Meta Quest 2 immersive virtual-reality application developed by Trinidad-Fernández et al. for undergraduate physiotherapy students to learn and practise femorotibial mobilization.
Components¶
Claims¶
- Undergraduate physiotherapy students who used iVR alongside traditional teaching scored higher on overall manual therapy performance one week later [+W]
- Motion sickness after the iVR experience was negligible for most participants, but a minority felt significant discomfort [~W]
- Qualitative analysis found predominantly positive perceptions of iVR, with real-time feedback the most valued element and lack of realism the main concern [+W]
- iVR users showed better synchronization of angulation and translation movements in the mobilization technique [+W]
- Traditional teaching was rated easier, more efficient, and clearer, while iVR was rated more inventive and leading-edge [~W]
- Students learning with iVR reported higher motivation but the control group felt they retained and understood concepts better [~W]
Related Products and Programmes¶
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Key Sources¶
- Trinidad-Fernández, M., Bossavit, B., Fuentes-Abolafio, I. J., García-Conejo, C., Mayorga-Vega, D., Díaz-Balboa, E., & Cuesta-Vargas, A. (2026). Immersive virtual reality–based manual therapy training: a mixed-methods trial. Education Tech Research Dev. https://doi.org/10.1007/s11423-026-10620-3
Page metadata
| Field | Value |
|---|---|
type |
product |
id |
ivr-application-for-femorotibial-mobilization-training-on-meta-quest-2 |
title |
iVR application for femorotibial mobilization training on Meta Quest 2 |
description |
A Meta Quest 2 immersive virtual-reality application developed by Trinidad-Fernández et al. |
status |
review |
product_kind |
software |
generated |
by process:settle-candidates on 2026-10-28 |
trust |
unverified — no one has confirmed this page's content |
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