Multi-session game conditions outperform nongame conditions while single-session games do not, though total play duration shows no association with effect size¶
Claim · All claims
Evidence · 1 study (2 entries) · quant-synthesisr3·q3·i2medium
Currency · newest study 2016 · not yet checked against its sources · not reviewed by a person
Subclaims¶
Reading the evidence codes
q is the design tier, i the impact, n the sample, and the kind with its r
the rigour judged within that kind: what each code means.
This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.
q3 i2 Game conditions involving multiple sessions showed significantly better outcomes than nongame conditions (g = 0.44), while single-session conditions did not differ from nongame conditions (g = 0.08); the difference was significant (b = −0.37, p = .03). → Clark 2016
q3 i? Total game play duration showed no association with effect size magnitude (b = 0.00, p = .99). → Clark 2016 (2)
Evidence¶
Clark 2016¶
Clark, D. B., Tanner-Smith, E. E., & Killingsworth, S. S. (2016). Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis. Review of Educational Research, 86(1), 79–122. https://doi.org/10.3102/0034654315582065
q3 · i2 · quant-synthesis · r3
Meta-regression moderator analysis of media comparisons (Table 3: multiple sessions g = 0.44, CI [0.29, 0.59]; single session g = 0.08, CI [−0.24, 0.39]). The review reports effects were "significantly smaller when games were played in one game session versus more than one session." The multiple-session mean g = 0.44 is a medium effect.
"effects were significantly smaller when games were played in one game session versus more than one session (b = −0.37, p = .03, 95% CI [−0.70, −0.04])."
Clark 2016 (2)¶
Clark, D. B., Tanner-Smith, E. E., & Killingsworth, S. S. (2016). Digital Games, Design, and Learning: A Systematic Review and Meta-Analysis. Review of Educational Research, 86(1), 79–122. https://doi.org/10.3102/0034654315582065
q3 · i? · quant-synthesis · r3
Null moderator result from the same meta-regression models: no association between total duration and effect size. This null remained after controlling for visual realism, anthropomorphism, variety of actions, viewpoint, story relevance, and story depth.
"Results from a meta-regression model provided no evidence of an association between total game play duration and effect size magnitude (b = 0.00, p = .99, 95% CI [−0.0005, 0.001])."
Discussion¶
Related Claims¶
- Game benefits are similar in magnitude for cognitive and intrapersonal outcomes, while the single interpersonal outcome was not significant — related
- Digital game conditions produce significantly better learning outcomes than nongame conditions (g = 0.33) in media comparisons — related
- Single noncollaborative, noncompetitive play shows the largest learning effects; single competitive play shows no benefit relative to nongame conditions — related
- Schematic visual games show larger learning effects than realistic games, which show no significant benefit over nongame conditions — related
- No evidence that learning effects differ by variety of player actions or by inclusion of additional nongame instruction — related
- Theoretically augmented game designs produce better learning outcomes than standard game versions (g = 0.34), with enhanced scaffolding designs showing g = 0.41 — related
- Multi-session game interventions show significantly larger learning benefits than single-session interventions, while total play duration shows no association with effect size — possibly the same claim (merge candidate)
- Third-person camera perspective games show significant learning benefits while first-person perspective games show no significant benefit — related
- Single noncollaborative, noncompetitive play shows the largest learning effects, significantly larger than single competitive play — related
- Digital game-based ICT was associated with significantly smaller effects on writing quality, but the finding rests on a single study — related
Page metadata
| Field | Value |
|---|---|
type |
claim |
id |
multiple-sessions-benefit-single-session-null |
title |
Multi-session game conditions outperform nongame conditions while single-session games do not, though total play duration shows no association with effect size |
description |
Multi-session game conditions outperform nongame conditions while single-session games do not, though total play duration shows no association with effect size |
status |
review |
evidence_strength |
moderate |
newest_evidence |
2016 |
generated |
by process:wiki-ingest on 2026-10-15 |
trust |
unverified — no one has confirmed this page's content |
sources |
2 — clark-2016, clark-2016-2 |
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