Claims

Path analysis supports an indirect path from competition through motivation and in-game accuracy to post-test scores

Claim · All claims
Evidence · 1 study (2 entries) · causal r2 · q2
Currency · newest study 2015 · checked against its sources 2026-10-29 (automated, 2 of 2 entries) · not reviewed by a person

Subclaims

Reading the evidence codes

q is the design tier, i the impact, n the sample, and the kind with its r the rigour judged within that kind: what each code means.

This claim: no standardized effect is recorded in observations/ for it yet, so no benchmark reading is possible.

q2 i? Competition was positively related to motivation, and motivation was positively associated with accuracy in the game, but not with response time. → Nergiz Ercil Cagiltay 2015 q2 i? Post-test was positively related to accuracy and response time, but the direct paths from competition and motivation to post-test were not significant. → Nergiz Ercil Cagiltay 2015 (2)

Evidence

Nergiz Ercil Cagiltay 2015

Nergiz Ercil Cagiltay, Erol Ozcelik, Nese Sahin Ozcelik. (2015). The effect of competition on learning in games. Computers & Education. https://doi.org/10.1016/j.compedu.2015.04.001

q2 · i? · causal · r2

Path analysis with LISREL 8.8 on the 142-participant data; fit indices (GFI = .97, CFI = .90, SRMR = 0.08) were acceptable and the model "explained 32% of the variance in the post-test"; competition-to-motivation and motivation-to-accuracy paths were significant.

"Accordingly, competition was positively related with motivation (t ¼ 2.09), thus H1 was supported. Motivation was positively associated with accuracy in the game ( t ¼ 2.43), but not with response time of answering to the questions in the game ( t ¼ 0.34)."

Nergiz Ercil Cagiltay 2015 (2)

Nergiz Ercil Cagiltay, Erol Ozcelik, Nese Sahin Ozcelik. (2015). The effect of competition on learning in games. Computers & Education. https://doi.org/10.1016/j.compedu.2015.04.001

q2 · i? · causal · r2

The same LISREL path analysis showed post-test paths from accuracy (t = 6.17) and response time (t = 3.20) were significant, while "the paths from competition to post-test ( t ¼ 1.78) and from motivation to post-test were not signi ficant".

"Post-test was positively correlated with accuracy ( t ¼ 6.1 7) and response time (t ¼ 3.20), supporting H4 and H5. However, the paths from competition to post-test ( t ¼ 1.78) and from motivation to post-test were not signi ficant (t ¼ 1.89). Hence, H6 and H7 were not supported."

Discussion

Page metadata
Field Value
type claim
id path-analysis-competition-motivation-accuracy
title Path analysis supports an indirect path from competition through motivation and in-game accuracy to post-test scores
description Path analysis supports an indirect path from competition through motivation and in-game accuracy to post-test scores
status review
evidence_strength weak
newest_evidence 2015
source_checked 2026-10-29
generated by process:wiki-ingest on 2026-10-29
trust unverified — no one has confirmed this page's content
sources 2 — nergiz-ercil-cagiltay-2015, nergiz-ercil-cagiltay-2015-2

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