Digital Promise 2016 ed-tech research-use campaign and scoring rubric¶
Product or Programme · All products and programmes
Evidence · 2 claims (2 for) · 3 studies (1 associational, 1 design, 1 theoretical),q2· 0 of 3 report an effect size · 1 claim rests on one study
Description¶
A Digital Promise campaign that invited ed-tech companies to report how they use research in product development and evaluated their submissions with a rubric covering research quality, researcher involvement, and public sharing of results.
Components¶
Claims¶
- Only 24 percent of top literacy apps mentioned research in their app store descriptions, per a 2015 study the report cites [+W]
- Students used their assigned ed-tech tools far below recommended levels, and usage declined over the summer [+W]
Related Products and Programmes¶
-
Key Sources¶
- Simone, C. M., & Gross, K. (2017). Using Research in Ed-Tech: How ed-tech companies use research to make better products. Digital Promise. https://digitalpromise.dspacedirect.org/items/82489735-de61-4d86-bf04-5ebdfbb15f10
Page metadata
| Field | Value |
|---|---|
type |
product |
id |
digital-promise-2016-ed-tech-research-use-campaign-and-scoring-rubric |
title |
Digital Promise 2016 ed-tech research-use campaign and scoring rubric |
description |
A Digital Promise campaign that invited ed-tech companies to report how they use research in product development and evaluated their submissions with a rubric covering research quality, researcher involvement, and public sharing of results. |
status |
review |
moved_from |
element/digital-promise-2016-research-use-campaign |
product_kind |
programme |
generated |
by process:sweep-kinds on 2026-10-10 |
trust |
unverified — no one has confirmed this page's content |
sources |
1 — simone-2017 |
Frontmatter is the page's machine-readable record — see the Schema & Guide.