NeuroRacer¶
Product or Programme · All products and programmes
Evidence · 2 claims (2 for) · 1 study (1 causal),q3· 1 of 1 report an effect size · 2 claims rest on one study
Description¶
NeuroRacer is a custom-designed three-dimensional video game developed by Anguera and colleagues that combines perceptual discrimination and visuomotor driving tasks for cognitive-control assessment and training.
Components¶
Claims¶
- Multitasking training on adaptive NeuroRacer reduced older adults' multitasking costs beyond active and no-contact controls, exceeding untrained 20-year-olds, with gains persisting 6 months [+M]
- Multitasking performance on NeuroRacer declines linearly across the adult lifespan from ages 20 to 79 [+M]
Related Products and Programmes¶
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Key Sources¶
- J. A. Anguera, J. Boccanfuso, J. L. Rintoul, O. Al-Hashimi, F. Faraji, J. Janowich, E. Kong, Y. Larraburo, C. Rolle, E. Johnston & A. Gazzaley. (2013). Video game training enhances cognitive control in older adults. Nature 501. https://doi.org/10.1038/nature12486
Page metadata
| Field | Value |
|---|---|
type |
product |
id |
neuroracer |
title |
NeuroRacer |
description |
NeuroRacer is a custom-designed three-dimensional video game developed by Anguera and colleagues that combines perceptual discrimination and visuomotor driving tasks for cognitive-control assessment and training. |
status |
review |
product_kind |
software |
generated |
by process:settle-candidates on 2026-10-16 |
trust |
unverified — no one has confirmed this page's content |
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