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Game-Based Assessment (GBA) model

Research Method · All research methods
Evidence · 3 claims (2 for, 1 mixed) · 1 study (1 associational), q2 · 1 of 1 report an effect size · 3 claims rest on one study

Description

The GBA model is a design strategy developed by the Games, Learning and Society group to capture evidence of player learning during game play rather than treating the game as a black box. It integrates four layers: "the content-model; the game flow design; and the GBA components of the semantic template and learning telemetry." The content model outlines learning goals, game-flow design builds interaction opportunities around them, the semantic template selects which click-stream data may indicate learning, and the learning telemetry layer collects and organizes that data into player profiles for analysis against pre-post measures. It draws on evidence-centered design, stealth assessment, and education data mining.

Accounts

  • Game-Based Assessment (GBA) model: a four-layer design strategy embedding assessment in game design: The GBA model is a design strategy developed by the Games, Learning and Society group to capture evidence of player learning during game play rather than treating the game as a black box. It integrates four layers: "the content-model; the game flow design; and the GBA components of the semantic template and learning telemetry." The content model outlines learning goals, game-flow design builds interaction opportunities around them, the semantic template selects which click-stream data may indicate learning, and the learning telemetry layer collects and organizes that data into player profiles for analysis against pre-post measures. It draws on evidence-centered design, stealth assessment, and education data mining. (Richard Halverson et al. (2012))

Claims

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Key Sources

  • Richard Halverson, Elizabeth Owen, Nathan Wills, R. Benjamin Shapiro. (2012). Game-Based Assessment: An integrated model for capturing evidence of learning in play. ERIA Working Paper. http://www.eriainteractive.com/index.php
Page metadata
Field Value
type research-method
id game-based-assessment-gba-model
title Game-Based Assessment (GBA) model
description The GBA model is a design strategy developed by the Games, Learning and Society group to capture evidence of player learning during game play rather than treating the game as a black box.
status review
generated by process:settle-candidates on 2026-10-16
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