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CRYSTAL ISLAND game-based learning environment

Product or Programme · All products and programmes
Evidence · 4 claims (4 for) · 1 study (1 associational), q3 · 1 of 1 report an effect size · 4 claims rest on one study

Description

CRYSTAL ISLAND is a narrative-centered, game-based learning environment developed and maintained by the IntelliMedia Group at North Carolina State University for learning through investigation and scientific reasoning.

Components

Claims

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Key Sources

  • Michelle Taub, Robert Sawyer, James Lester, Roger Azevedo. (2019). The Impact of Contextualized Emotions on Self-Regulated Learning and Scientific Reasoning during Learning with a Game-Based Learning Environment. International Journal of Artificial Intelligence in Education. https://doi.org/10.1007/s40593-019-00191-1
Page metadata
Field Value
type product
id crystal-island-game-based-learning-environment
title CRYSTAL ISLAND game-based learning environment
description CRYSTAL ISLAND is a narrative-centered, game-based learning environment developed and maintained by the IntelliMedia Group at North Carolina State University for learning through investigation and scientific reasoning.
status review
product_kind software
generated by process:settle-candidates on 2026-10-28
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