Crystals of Kaydor¶
Product or Programme · All products and programmes
Evidence · 4 claims (3 for, 1 mixed) · 1 study (1 causal),q3· 0 of 1 report an effect size · 4 claims rest on one study
Description¶
Crystals of Kaydor is a story-based iPad game developed to help adolescents practise emotion recognition, emotion-intensity gauging, empathic responding, perspective taking, and helping behaviours.
Components¶
Claims¶
- Adolescents who engaged more with Crystals' empathy training mechanics showed greater increases in empathic accuracy-related RTPJ activation, controlling for total playtime [+M]
- Crystals gameplay increased DMPFC–posterior cingulate resting-state connectivity relative to Bastion, specific to the empathic accuracy-related network [+M]
- Improvements in empathic accuracy after Crystals gameplay were associated with strengthened amygdala–MPFC resting-state connectivity relative to Bastion [+M]
- Playing the empathy training game Crystals of Kaydor produced no greater improvement in adolescents' empathic accuracy than playing the commercial control game Bastion [~M]
Related Products and Programmes¶
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Key Sources¶
- Kral, T. R. A., Stodola, D. E., Birn, R. M., Mumford, J. A., Solis, E., Flook, L., Patsenko, E. G., Anderson, C. G., Steinkuehler, C. & Davidson, R. J. (2018). Neural correlates of video game empathy training in adolescents: a randomized trial. npj Science of Learning 3:13. https://doi.org/10.1038/s41539-018-0029-6
Page metadata
| Field | Value |
|---|---|
type |
product |
id |
crystals-of-kaydor |
title |
Crystals of Kaydor |
description |
Crystals of Kaydor is a story-based iPad game developed to help adolescents practise emotion recognition, emotion-intensity gauging, empathic responding, perspective taking, and helping behaviours. |
status |
review |
product_kind |
software |
generated |
by process:settle-candidates on 2026-10-27 |
trust |
unverified — no one has confirmed this page's content |
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