Elements: G
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- GADRRS: an openly licensed data sharing agreement template for educational data exchanges - GADRRS is a fillable Data Sharing Agreement developed by the University of Florida Lastinger Center for Learning and licensed CC BY-ND 4.0 for use by any entity.
- Gain attention - Engages learners with an unexpected event, question, or real-world scenario to capture focus.
- Gamification - Gamification is the element in which points, progress indicators, challenges, or other game-like structures are used to shape participation and persistence.
- GEAR UP college transition text-messaging intervention (37 customized messages with advisor contact option) - A low-cost behavioral nudge in which GEAR UP students were sent 37 text messages "customized to their college and including the option to communicate with an advisor." The U.S.
- Generation - Generation requires learners to produce an answer, word, rule, or representation themselves rather than passively reading or receiving it, strengthening memory and comprehension.
- Generative Processing - Learners construct their own understanding by actively generating connections, summaries, explanations, or representations rather than passively receiving material.
- Glossary of Artificial Intelligence Terms for Educators - The Glossary of Artificial Intelligence Terms for Educators, by Pati Ruiz and Judi Fusco, is a Digital Promise reference resource written for educators to reference when learning about and using artif
- Goal Setting - Goal setting is the element in which learners or instructors establish clear targets for performance, progress, or improvement.
- Goal-Question-Metrics (GQM) framework adapted for IUX research on LER technologies - The toolkit adapts the GQM framework, "developed in 1984 at the Software Engineering Lab of the NASA Goddard Space Flight Center," as a "systematic and goal-oriented approach" to define, measure, and
- GoldList Notebook Method (headlist plus three distillations) - A pen-and-paper L2 vocabulary review method using a standard A4 notebook in place of flashcards or apps.
- Google Cardboard and smartphone-based VR as an inexpensive classroom VR setup - The article describes Google Cardboard-style headsets, which resemble goggles and attach to a smartphone to become a VR headset enabling students to experience far-away places as if they were actually
- Google voice typing in Google Docs as a free ASR-based L2 writing tool - Google voice typing in Google Docs is an automatic speech recognition tool that converts speech to text and was used by participants to compose academic texts after a short training session.
- GPT-4 zero-shot PII redaction prompt and pipeline for educational forum posts - A de-identification pipeline in which each forum post is sent individually to the OpenAI gpt-4-0613 model via API with a prompt instructing it to "remov[e] any personally identifiable information (PII
- GPT-4o Automated Dialogue Annotation with Recursive Common Core Tagging - The article annotates each student turn with correctness and KC labels using GPT-4o via simple, zero-shot chain-of-thought prompting, instructing it to summarize turns before labeling.
- Gradual Release - Gradual release is the element in which responsibility for performance shifts from teacher or system to learner across stages of modeling, guided practice, and independent work.
- Grammaticalization component: supplies function words and labeled bracketings that make utterances sound smooth - Grammaticalization is the segment that takes over after orientation and lexicalization.
- Graphic Design for Researchers guide covering design elements for research publications and digital products - A guide prepared for the Institute of Education Sciences' Regional Education Laboratories that 'covers key concepts behind good graphic design'.
- Graphic Organizers - Graphic organizers are visual structures that help learners sort, compare, and connect ideas.
- Group Processing - A structured reflection in which cooperative groups evaluate how well they worked together and identify behaviors to keep or change.
- Group Roles - Structured, assigned responsibilities within a small group that distribute the work of collaboration and make each member's contribution visible.
- Group tree seasonal observation activity - The group tree is a K-2 activity in which students draw a tree at various times during the year and observe how it changes across seasons, generating comparative data.
- Group Work - Group work is the element in which learners work together on a shared task, product, or problem.
- Growth Mindset intervention with exposure and application components - A brief psychological intervention for postsecondary students aiming to improve academic achievement and persistence by helping students view intellectual ability as something that can grow with effor
- GSA coding forms and teaching-behavior profiles for self-analysis of videotaped lessons - Each GSA manual directs the teacher to code a videotaped lesson on a Coding Form, marking a square each time a categorized behavior occurs, producing a permanent written record of the pattern and freq
- Guided Discovery - Guided discovery is the element in which learners investigate, infer, or notice patterns for themselves, but with prompts, constraints, examples, or feedback that keep the exploration productive.
- Guided Inquiry - Guided inquiry is the element in which learners investigate questions or problems with structured prompts, facilitator support, or staged resources that keep the inquiry productive.
- Guided Practice - Guided practice is the element in which learners attempt a task with active support before moving to independent work.